To try and sum up my experience playing 'Scary Girl' in a few words would be: confusing, frustrating, and familiar. I have never been great at video games. I am not horrible, but it takes me a lot of practice to get the hang of a game. I tried to play several times during this week, and while the controls were simple enough to follow and were similar to other games I have played before I just couldn't get the hang of this one. I kept dying and while the instructions on which keys I used to move were clear, I couldn't understand the hints that were given to me via picture and cryptic clues. In short, I didn't get very far, not even passed the first level.
In relation to the four layers:
Gameplay -
In relation to gameplay, I found the game simple to follow, it was definitely the right balance between introduction and play. I will say that I personally wished the introduction had more words than just "A strange man in her dreams. Who is he?" and for my lack of not being able to advance through the levels, I had to google the basic storyline of the game.
Narrative Goals-
The simple overall narrative goal of the game was the mystery of finding out who the mystery man was, I, unfortunately, didn't do that, but I did complete some small goals, such as speaking to certain characters.
Narrative Background-
This particular piece of the game was hard to find while playing, especially since I was awful at it. I found that the small enhancive pieces were mostly provided by the small extra characters that had to be spoken too, such as the rabbit character and the sea creature (I cannot for the life of me remember their names).
Mental Modeling-
I had a hard time with this one because I was so frustrated and so focused on trying to get to the next step to try and get further in the game. I didn't find that I found the image before me different from the image in my head, but I did find myself muttering out an "ouch" everytime I would fail to eliminate one of the small creatures.
All in all this game was entertaining and I can see myself practicing further, I just wish I had started playing this game a lot earlier so that I could get further into the game and have a more thorough experience of the storyline and goals of it.
In relation to the four layers:
Gameplay -
In relation to gameplay, I found the game simple to follow, it was definitely the right balance between introduction and play. I will say that I personally wished the introduction had more words than just "A strange man in her dreams. Who is he?" and for my lack of not being able to advance through the levels, I had to google the basic storyline of the game.
Narrative Goals-
The simple overall narrative goal of the game was the mystery of finding out who the mystery man was, I, unfortunately, didn't do that, but I did complete some small goals, such as speaking to certain characters.
Narrative Background-
This particular piece of the game was hard to find while playing, especially since I was awful at it. I found that the small enhancive pieces were mostly provided by the small extra characters that had to be spoken too, such as the rabbit character and the sea creature (I cannot for the life of me remember their names).
Mental Modeling-
I had a hard time with this one because I was so frustrated and so focused on trying to get to the next step to try and get further in the game. I didn't find that I found the image before me different from the image in my head, but I did find myself muttering out an "ouch" everytime I would fail to eliminate one of the small creatures.
All in all this game was entertaining and I can see myself practicing further, I just wish I had started playing this game a lot earlier so that I could get further into the game and have a more thorough experience of the storyline and goals of it.
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